Day 04 - Mathematical Preliminaries#

Questions? Make sure to upvote questions

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PHY 321 Classical Mechanics I - Spring 2026

RaiseMyHand#

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Would appreciate your feedback and/or ideas for use cases


Announcements#

  • Homework 1 is due this Friday

  • Homework 2 is posted now

  • Help sessions start this week

    • DC Friday at 2-4pm (1248 BPS)

  • Mihir (ULA) will host additional help hours soon


Seminars this week#

WEDNESDAY, January 21, 2026#

Astronomy Seminar, 1:30 p.m., BPS 1400 & Zoom Speaker: Yuan Li, UMass - Amherst Title: TBA Zoom Link: https://msu.zoom.us/j/93334479606?pwd=OtIXPWhRPBfzYu53sl3trSJlaBYI7C.1 Passcode: 825824


Seminars this week#

THURSDAY, January 22, 2026#

Colloquium, Seminar, 3:30 p.m., BPS 1415 & Zoom Refreshments at 3:00 BPS in BPS 1400 Speaker: Richard Lenski, MSU Title: Dynamics and Repeatability of Evolution in a Long-Term Experiment with Bacteria Zoom Link: https://msu.zoom.us/j/94951062663 Password: 2002


Seminars this week#

FRIDAY, January 23, 2026#

QuIC, Seminar, 12:40 p.m., BPS 1300 & Zoom Speaker: Ben DalFavero, MSU Title: Fault tolerant quantum computing I


Goals for this week#

Be able to answer the following questions.#

  • What are the essential physics models for single particles?

  • How do we setup problems in classical mechanics?

  • What mathematics do we need to get started?

  • How do we solve the equations of motion?


Reminders from Day 03#

  • In a Newtonian world, we start from a vector description of motion

  • Differential equations are mathematical models that describe the motion of particles

  • We can use different methods to solve these differential equations

i-Clicker: https://join.iclicker.com/PRJO


Clicker Question 4-1#

I feel confident in my abilities to use VS Code for my homework

  1. Strongly Agree

  2. Agree

  3. We’ll see

  4. Disagree

  5. Strongly disagree

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Projectile Motion#

\[\mathbf{a} = \langle a_x, a_y \rangle\]
\[x_f = x_i + v_{x,i}t + \dfrac{1}{2}a_x t^2\]
\[y_f = y_i + v_{y,i}t + \dfrac{1}{2}a_y t^2\]

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Clicker Question 4-2#

For this fountain, what is the best guess for the acceleration (\(\mathbf{a} = ??\)) experienced by a fluid particle?
Assume \(y\) is positive upward; \(x\) is positive to the right.

  1. \(a_x \neq 0, a_y = g\)

  2. \(a_x = 0, a_y = g\)

  3. \(a_x \neq 0, a_y = -g\)

  4. \(a_x = 0, a_y = -g\)

  5. Something else

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Clicker Question 4-3#

I feel comfortable with a discrete formulation of Newton’s Laws.

  1. Yes, I got this.

  2. I recall some ideas, but let’s check in.

  3. I’m not sure.

  4. I really don’t know what discrete formulation means here

  5. ???

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Clicker Question 4-4#

The average velocity for a macroscopic time step \(\Delta t = t_f - t_i\) is given by:

\[\mathbf{v}_{avg} = \dfrac{\Delta \mathbf{r}}{dt}\]

where \(\Delta \mathbf{r} = \mathbf{r}_f - \mathbf{r}_i\). At what time do we estimate the average velocity occurs?

  1. \(t_i\)

  2. \(t_f\)

  3. Sometime between \(t_f\) and \(t_i\)

  4. \(\dfrac{t_f-t_i}{2}\)


Clicker Question 4-5#

I feel comfortable with vectors, vector decomposition, and trigonometry in Cartesian coordinates.

  1. Yes, I got this.

  2. I recall some ideas, but let’s check in.

  3. I’m not sure.

  4. I don’t feel too confident with vectors.

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Clicker Question 4-6#

Consider the generic position vector \(\vec{R}\) for a particle in 2D space. Which of the following describes the direction of the vector in plane polar coordinates (\(r\), \(\phi\))?

  1. \(\hat{R}\)

  2. \(\hat{r}\)

  3. \(\hat{\phi}\)

  4. Some combination of \(\hat{r}\) and \(\hat{\phi}\)

  5. I’m not sure.


Group Discussion 4-1#

We found the following expression for the equation of motion of a falling ball subject to air resistance:

\[m \ddot{y} = +mg - b \dot{y} - c \dot{y}^2\]

What are the units of the constants \(b\) and \(c\)?

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Group Discussion 4-2#

Consider the generic position vector \(\vec{R}\) for a particle in 2D space. Find the velocity vector \(\vec{V}\) for the particle in Cartesian coordinates (\(x\), \(y\)).

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What happens in plane polar coordinates?

\[\vec{R} = r \hat{r} + \phi \hat{\phi}\]

Note:

\[\hat{r} = \cos(\phi) \hat{x} + \sin(\phi) \hat{y}\]
\[\hat{\phi} = -\sin(\phi) \hat{x} + \cos(\phi) \hat{y}\]